I currently work on a very small team, and noticed a pattern in the way we work and design our software. I haven't really heard about anyone else doing this.
Corey Haines briefly mentioned "4 Rules of Simple Design" on Herding Code while talking about Coderetreats. Naturally, I had to go find out what they were.
Often a difficult topic to understand, I take a quick look at a crude implementation of MapReduce in C# to get a better idea about what is going on.
I recently wrote a windows service, and I wanted to have a web dashboard. Luckily, NancyFx makes that really easy to do.
Bold? Sure. In this part of a possible series on designing sites for iPad, I talk about tricking the iPad into letting you have functionality similar to "beforeunload" and why it's no good.